Additionally Witches Won't have Fantastic outcomes from This foundation for this arrangement, so a good one for your following Clan War. Giant Bomb 3 3 29. If the number of loot you can farm more than you spend everyday and you have a builder left, just spend them all for your walls. Last year, I tried lots of popular Town Hall 9 War Bases but after months, I found that none of them worked reliablely. Queen Walks will only come from two sides against this base, either the top corner to get the Town Hall or the bottom side to pull the Clan Castle and take out the huge trash area. This really is a nice add to the kill box, not only against Hog Riders but also Valkyries and P.
Thus, the layout ensures at least one start to be kept with you. Town Hall 1 8 2. It always helps accommodate them only a small bit. They are annoying to deal with as they will pretty much ignore walls, go underground to prevent damage and make defenses re-target and with their hitpoints in combination with a Healing Spell they are also durable one-hitting building after building in groups. We have included a Youtube video on town hall 10 attacking strategies at the end of this blog post.
LavaLoonian wont crack this particular base. Check out this is our base: Open Core: This is the most astounding features of this layout. Let the battle start, and those 2 traps and the bomb tower will do the rest! You are at the perfect location! If you just focus on Gold, your Heroes will be weak. Any recommendations or advice would be greatly appreciated. But, yes, they definitely work well in order to finish off Hog Riders. Okay so this is our base: How this Town Hall 9 Base works Open Core This is one of the most outstanding features of this layout.
When coming from the top, the attacker needs to attack with the Queen right into the Air Defense to not put his Healers into a tough spot but the pitfall here is that he also needs to create a strong funnel for the Queen that make her go to the right towards the Town Hall. This advanced guide for Town Hall 9 brings all necessary guides, tips, tricks, farming and attack strategies for you to become a great and powerful village. Defense Logs Here are some decent defense logs I got while testing this base against various attacks:. Layout Town Hall 8 base Clash of Clans is successfully attacked by the enemy, both ground and air forces. If you just focus on Dark Elixir, your storage will always be full, you will need to spend gems to speed up the Heroes upgrading progress and your Defense Buildings will not strong enough to protect the village.
It's time to get a fresh base design. Air Defense 3 6 22. All 4 Teslas are placed close enough so they can easily hit the same target, but, they are also well placed in three separate compartments, this makes it very hard for the attacker to take down them all simultaneously. There is nothing more to point out, when the title already defines what this design can do! Clan Castle 1 4 3. Here and there you will also get hit by either Electro Dragons or regular mass Dragons, the most uncreative attacking strategies. Fore more Updates stay connect with. Well, see those two giant bombs and the bomb tower? Clash of Clans Town Hall 10 Farming Base In town hall 10 you may require a great deal of dark elixir and listed here are just two great bases that'll aid with that.
Also, this will prevent that a Jump Spell can make them go into multiple departments easily. How does this base deal with miner attacks? All gave me sweet results. That might sound bad you think? Anti valk not really 25 level 5 valks 2 jump and 3 rage with max queen and king would digest that base very very easy. Defensive Base Setup 2 Note the open spaces between some of the Walls seen here. I tweaked the Teslas, giant bombs and a few spring traps but it work perfectly.
Defensive Base Setup 1 This defensive base setup is packed with defenses. Share with your friends on your social profiles. Except When Under Upgrade Thanks Once Again For Your Contributions, Keep Up The Good Work Bro. I assembled jointly the Newest solid foundation designs for th10 Farming Base Layouts. The main reason is the fact that the Air Defenses come at places which put the attacker at a challenging spot, assaulting full-power in to the city Hall compartment and watching Lava Hounds becoming separated by the Loons or assaulting from both sides after which Balloons cannot clean the town-hall compartment. Keep them out if possible. You have the Inferno Tower at the bottom that is simply annoying for the Healers because it will target them sooner or later and either take them down or force the attacker to waste a Freeze Spell to have a chance that the Healer will survive it.
No one has hit from the bottom yet, I think they think that it is more heavily trapped than it is — Im curious to see how that goes when it happens… Worked awesome! For Clan Wars, It is really hard to say what are the best for wars because every attack strategy is for a certain base type. So this is an continuation of our previous post about. As you can see, the base is divided into two sections and a lot of buildings are placed between the two divisions. You can keep your base in 1 star - 2 star range. The Wall setup hear will possibly dumbfound raiding armies due to its zany setup, plus the Defensive Buildings at every turn will tear up these enemy troops. The attacker will use spells but then the Balloons need to take care of all the other defenses with their slow speed while the Archer Queen and the X-Bows are still up and take them down.
Dark… I understand lots of you seek out new defence farming base designs, therefore below are the brand new foundations for this month. Ur gona need to see proof of what I said. Point Defense Distribution and Compartment Spacing are other great features of this base. Well, one storage that is the most valuable is the Town Hall and is not easy at all to get. I've used this base for 3 wars now and been hit several times each war and have never given up even 2 stars. Step 2 Repeat that process 2 more previous wars. But I can name some of the most powerful strategies for you here, just click on it and read for more details: , , , , , , ,… This Town Hall 9 Guide is still incomplete.
But the goal and idea is that it will give you a free 8-12 hour shield! It allows you to control the flow of enemy troops when they come through the base. But what are the best ones for Town Hall 9? All layouts here comprise the up to date methods in base design to shield well against most of the attacks that are popular. Try to minimize bad positions in your base by replacing their bases good defense positions. Well then, you might wanna try this one out! Bomb Tower 1 2 20. As A Consequence, My Base Offers Lots Of Loot. Then you must try this one out! Put your defence in safe positions.