First thing's first for anyone looking into acquiring this title. Your rank in the single player is measured on how many stars out of 10 in each mission you earn based on Total Points, Time Taken to Finish, Accuracy, Teamwork how often you hotswap , and stars can be taken away based on how many casualties your side takes. Only the middle fraction of the map is playable. All vehicles are available from the start in Conquest mode. There are two counters, which show the tickets remaining on either side.
Maps The multiplayer component of the game features 16 maps, each pitting two of the game's three factions against each other. The tickets decrease by 1 for each time a player spawns after death or the initial spawn on the corresponding side, and by progressively more, depending on the number of flags either team has. The game was later ported to the on April 11, 2006, featuring graphical improvements and improved functionality. Throughout the campaign you unlock new classes as well as new weapons and upgrades for them which do not transcend into the online play. There are multiple spawns in each position.
Online play also supports the clan option. Various war crimes each side believes the other committed during the fighting were in fact arranged by Burning Flag, which also sabotaged the only known attempt at negotiations. Each team holds a flag in their spawn point which the enemy team must capture to win. Note however that during Capture The Flag matches the maps are downsized. The clan match setup still has it's bugs and vulnerabilities for cheating. It's one of the best inventions when it comes to First Person Shooters only available in singleplayer. In this first-person shooter, you'll choose to fight for one of three military superpowers: the United States, China, or the newly formed Middle East Coalition.
The flag is returned to a team's base by killing the person holding it and then walking over their own flag. They must capture some of the several flags scattered across the map so that they run down the enemy team's ticket counter; the team who's ticket counter hits 0 first loses the round. If there is only one member alive and all flags have been taken by the other team, the tickets will decrease rapidly until the person is killed or has taken a flag. The media on both sides air that accuses the other of war crimes while the player fights for each nation back and forth. The game was initially released for and in 2005. A version was developed by and announced in 2005, but was canceled.
There is a large selection of maps on which large multiplayer battles will ensue. All in all it can be fun. Battlefield 2: Modern Combat also features an adrenaline-soaked single player campaign where you see both sides of a conflict in one of the most treacherous regions in the world — Kazakhstan. Archived from on February 21, 2008. Armed with advanced weaponry, you can take control of any of the game's vehicles to engage in major conflicts with up to 24 players online. Various features such as sounds, movement, weaponry, and even different buttons are used different ways in multiplayer to better fit the competitors. When a player walks over a flag, it is automatically picked up.
Capture the Flag Capture the Flag takes place on a smaller version of maps which means less vehicles and closer infantry combat. The winning side of the war now must fight against the Burning Flag and stop Commander 31, the Burning Flag leader, from launching nuclear missiles. There are no refunds for this item. Both game modes support a total of 24 players. These same three maps were included on disc for the reissued Xbox 360 version.
The story of this mod takes place after Battlefield 2's events and before the events of the Red Assault mod you do not need to play Red Assault before this in order to understand the story as this is a prologue! There are several vehicle each army as well. Eventually the player chooses a side to fight the war with who is then victorious in the war. The winning side must then stop Burning Flag's leader, Commander 31, from launching 3 at the , , and ; failure would mean neither side would have anything left to fight for or live for. Some maps start with a team only in control of their own spawn point whilst other maps start with one team owning a permanent un-capturable control point however the other team start with all the other capture points. Both gamemodes are accepted on the clan feature. Archived from on January 15, 2006. The player carrying it must return it to their own base.
For most of the campaign you switch off between these two forces. As of June 30, 2014, all Xbox, Xbox 360, and PlayStation 2 servers are offline. Conquest Mode Conquest is almost the same mode used in Battlefield 2. Battlefield 2: Modern Combat explodes onto Xbox 360, bringing the field of battle to life like never before. In 2006, an updated version of the game was released for the featuring improved graphics and online features. Archived from on February 13, 2008. Also challenges are unlocked based on mission success.
It's fast and action packed with 5 classes for each of the four playable armies, each with a different weapon for each army e. This game like others has plenty of Pros and Cons. A player picks up a flag by walking over it, he must then carry it to his own base to receive a flag capture point. If both sides have an equal number of flags, neither team's tickets will decrease, unless a member of one team dies, in which case one ticket is subtracted from the victim's team. And they go down fast. You get promoted online through three different things; your total points which are accrued by capturing flags in both classic Conquest mode and in Capture the Flag , taking down enemies, and destroying enemy vehicles , number of medals which are received when certain requirements are met e. It allows you to look at any computer controlled ally in your field of vision and at the press of a button swap from your soldier to the selected one.